![]() RDA format so I can't say how to get it into a format that is compatible with the Converter or Max, you will have to do some additional research. How to convert DXF to GDSII with LayoutEditor 2014. and many more programs are available for instant and free download. ![]() If you want to experiment with the Converter, you can find version 2013.3 here: Photo & Graphics tools downloads - FBX Converter by Autodesk, Inc. Note that the old FBX Converter does not install in the Start Menu, so youll have to find it manually in C:Program FilesAutodeskFBX. This resulting file will import into MotionBuilder 2009 just fine. The converter is a stand alone tool that lets you convert the following file formats. Once youve downloaded that Converter, youll simply choose the Convert FBX to FBX tab and convert the FBX file to MB 7.5 / FBX 2006.11. The plug-in will let you export files from Max in the FBX format so that it can me compatible with other Autodesk products, as well as other 3rd party software such as Unity or other game engines. ![]() The FBX plug-in for Max (and Maya) is a completely different tool to the FBX converter. Secondly, what you are seeing in Explorer are the files that are installed when you install the Max Plug-in. The first thing I can say is that what you are attempting to use the Converter for cannot be done.
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